Shared AROne of the biggest improvements in 3.0 is the ability to colocalize with VPS to enable real-world AR multiplayer experiences. Once a VPS location is scanned, end users can easily join multiplayer sessions enabling and seamlessly experience AR together. Now with Lightship, a developer can take a multiplayer game built using Netcode and move it into AR without needing to re-write the networking stack. The code created for Desktop or any other platform with Netcode will just work and Lightship will make sure all players are colocalized into one AR space. Developers can even do both in the same game – one player at home inside and another player(s) out in the world.