Virtual reality (VR) is a game changer, and it’s here to stay. No longer a tech novelty or niche hobby, VR is rapidly shifting how we design, create, and share everything from cars and buildings to games and films. Around the world, industries of all sorts are realizing VR’s potential and creating exciting new career paths for tomorrow’s workforce. In fact, PWC estimates that 23 million jobs will involve AR and VR globally by 2030, augmenting the many roles already available today. However, unequal access to equipment and educator training leaves many institutions struggling to prepare students for the VR boom’s emergent careers.