About 12 billion hours of Blizzard games were played this year, and as many as 50 million new players joined the Blizzard community*, and this would not have been possible if not for the passion from the people within Blizzard. Mike Elliott, Chief Technology Officer: A Blizzard veteran and engineering’s leading voice, overseeing technical evaluations, recommendations, and execution. Dan Hay, General Manager of Survival Game: Leading the team which is infusing this genre with Blizzard magic while crafting our first new IP since Overwatch. Rebuilding the FoundationsWhile we have full-time roles dedicated to culture, culture isn’t the work of one person or team. I’m three years into my journey at Blizzard, and not long into having the privilege of playing a small role in leading Blizzard forward.