UI/UX Designer

Jam City
February 26, 2024
Offerd Salary:Negotiation
Working address:N/A
Contract Type:Other
Working Time:Full time
Working type:N/A
Ref info:N/A

As a leading mobile games developer, Jam City is looking to “level up” our talent. We're searching for innovators who consider themselves dynamic, collaborative, and thrive in a fast-paced environment.


Unlimited Vacation, Paid Sick Days & Holidays

100% Employee Covered Medical, Dental, Vision Plan Base Plan

Life Insurance, 401k, Flexible Spending Accounts, Commuter Benefits & More

Catered Lunches & Well-stocked Kitchens

Yoga & Wellness Activities

Happy Hours

Company Events


We are looking for a UI/UX Designer to bring their experience and skills to Jam City's studio that focuses on Disney games! You'll have the opportunity to work with an incredibly talented development team across multiple projects, using world-class IPs from Disney, Pixar, and more!The candidate will be responsible for designing and building screen mockups and layouts, creating attractive buttons, icons, and other UI assets. To successfully execute the role, the candidate must work closely with the UI/UX, Art, and Game Design teams to define and implement work throughout product development. They must adhere to the defined visual style, follow UI best practices, and ensure consistent quality. This person will also work directly with Engineers to ensure artwork is accurately and consistently represented in game.

This role is approved as a nine month contract with a possible extension to full time hire.

In order to be considered, you must provide us with a link to an online portfolio, website, or a PDF showcasing your most recent examples of work.

Open to fully remote candidates willing to work PDT hours.

 For this game, we are expecting a 70/30 split of UI and UX related work. 
 Design mockups and wireframes to support the flow of the game
 Create high quality, user-friendly UI assets with a focus on best practices in mobile casual games.
 Integrate assets into the game
 Ensure UX represents the player's voice and needs.
 Collaborate with the Game Design, Art, and Tech leads to ensure UI/UX consistency, correct functionality, and proper integration.
 Participate in visual critiques and brainstorms.
 Synthesize feedback from the team, leadership, live data, and more to make recommendations and iterations.
 3-5 years of practical art/design experience work in interactive media and/or mobile games
 Graphic Design skills: sketching, wireframing, and storyboarding abilities on paper and screen.
 Solid understanding of UI best practices and interaction design fundamentals.
 A strong understanding of UI conventions and challenges for the mobile.
 Ability to translate flowcharts and wireframes into usable, polished UI systems.
 Solid understanding of art and visual design principles and techniques regarding 2D, 3D, animation, layout, color theory, and lighting.
 Outstanding creativity and drive; excellent written and oral communication skills.
 Able to multitask like a pro.
 Self-starter, reliable, and passionate about their work.
 Excellent organization and efficient time management skills.
 Takes accountability and ownership of projects from start to finish.
 Problem solver, results-oriented, self-motivated and disciplined.
 No-ego personality. Our team has a strong culture of trust, cooperation, and collaboration
 Expert knowledge in Illustrator and Photoshop
 Proficiency in UI prototyping tools like Figma, Sketch, or similar software
 Experience integrating UI assets into Unity

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