UI/UX Artist, Fixed Term

March 01, 2024
Offerd Salary:Negotiation
Working address:N/A
Contract Type:Fixed-term 31.01.202
Working Time:Negotigation
Working type:N/A
Ref info:N/A
UI/UX Artist, Fixed Term
  • Art
  • Stockholm
  • Fixed-term
  • 31.01.2024 Art Fixed-term Open position Apply here

    At Rovio you will get to work with multiple groundbreaking IP's including one of the most famous game IP's in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That's why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.

    We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.

    We are now looking for a UI/UX Artist to join our flagship title Angry Birds 2 working as a part of a multidisciplinary team composed of game designers, game artists and game developers. You will be an essential part of making commercially successful games, creating good looking, user friendly and consistent mobile user interfaces that delight our players. In this position you will get a chance to tackle many different kinds of tasks, ranging from creative challenges to implementation tricks.

    Please note that this role is a fixed term position (parental leave cover) for the duration of up to 1 year.

    We work in a hybrid model (with 2-3 days per week onsite). We are not able to provide relocation for this role.

    You will have impact and fun at work by:
  • Creating UI/UX and visual assets for Angry Birds 2, like avatars, icons and decorations
  • Developing UI/UX flows and working on Feature Explorations
  • Creating wireframes and visual layouts based on project needs
  • Designing and completing game visuals from concept to final asset and implementation
  • Creating backgrounds, UI animations and VFX- particle systems
  • Collaborating with other team members to find the best solutions from a cross-functional perspective
  • Experience and skills we are looking for:
  • Solid professional UI/UX experience in the game industry or mobile games
  • Experience implementing UI elements from scratch in game engines, preferably Unity 3D
  • Proficiency in Photoshop, Illustrator, and other visual design and wireframing tools with a well-developed sense of colour and composition
  • A good understanding of the principles of visual and interaction design and experience with user-centred design approaches and methods
  • Strong collaboration skills within the cross functional team
  • It would be nice if you also have the following skills:
  • Illustration and concepting skills
  • Interest in animation and/or VFX for games
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