UI Artist - Remote

People Can Fly
March 01, 2024
Contact:N/A
Offerd Salary:$500
Location:N/A
Working address:N/A
Contract Type:Other
Working Time:Negotigation
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Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group's portfolio.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you'll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

Le Projet Victoria est un jeu d'action-aventure AAA non encore annoncé développé par notre équipe nord-américaine, avec le soutien des studios européens du Groupe PCF.

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group's portfolio.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you'll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

Project Victoria is a yet unannounced AAA action-adventure game developed by our North American team supported by PCF's European studios.

Job Description

Créer des éléments artistiques pour l'interface utilisateur qui transmettent efficacement l'histoire et le style artistique du jeu.

  • Maintenir la direction artistique et la qualité
  • Produire des images d'interface utilisateur de haute qualité qui correspondent techniquement et artistiquement à l'univers et à la direction visuelle du projet.
  • Transformer les wireframes en actifs polis dans le respect des spécifications et maintenir les pipelines de flux de travail dans les délais impartis.
  • Participer aux revues, s'adapter et mettre en œuvre les commentaires des responsables et des pairs de manière professionnelle.
  • Collaborer étroitement avec les concepteurs et les développeurs pour définir la vision de l'interface utilisateur ; fournir des actifs d'interface utilisateur riches et passionnants.
  • Participer aux initiatives de R&D, pour explorer de nouvelles techniques et mettre en œuvre des améliorations aux pipelines et aux flux de travail.
  • -----------------------------------------------------------------------------------------------------

    Create user interface art assets that effectively convey the game's story and artistic style.

  • Maintain artistic direction and quality
  • Produce high quality UI art suitable technically and artistically with the project's universe and visual direction.
  • Transforming wireframes into polished assets within specifications and maintaining workflow pipelines within given deadlines.
  • Participate in reviews, adapt to, and implement feedback from leads and peers in a professional manner.
  • Collaborate closely with designers and developers to define the vision for User Interface; deliver rich, exciting UI assets.
  • Participate in R&D initiatives, to explore new techniques and implement improvements to pipelines and workflows.
  • Qualifications
  • Un portfolio complet mettant en valeur l'expertise en matière de conception d'interface utilisateur.
  • Interpréter artistiquement des concepts ou pousser la créativité au-delà de l'idée initiale.
  • Une solide compréhension des compétences artistiques traditionnelles ainsi que des compétences fondamentales en matière de conception (forme, texture, valeur et couleur, typographie et mise en page).
  • Une solide compréhension des conventions et des principes UI/UX.
  • Maîtrise de la gestion de projets multi-SKU et multirésolution sur les plates-formes console et PC.
  • Capacité d'adaptation.
  • Capacité à recevoir et à mettre en œuvre un retour d'information.
  • Volonté d'apprendre et de s'adapter à de nouveaux styles, techniques et flux de travail.
  • Capacité à collaborer avec les chefs de service et les différents services pour résoudre les problèmes artistiques et techniques.
  • Solides compétences en communication orale et écrite en anglais.
  • Motivation personnelle.
  • -----------------------------------------------------------------------------------------------------

  • A comprehensive portfolio showcasing UI design expertise.
  • Artistically interpret concepts or creatively push beyond an initial ideation.
  • A solid understanding of traditional art skills along with foundational design competencies (shape, form, texture, value and color, typography and layout).
  • A solid grasp of UI/UX conventions and principles.
  • Proficiency in handling multi-SKU, multi-resolution projects on both console and PC platforms.
  • Adaptive.

  • Ability to receive and implement feedback.

  • Willingness to learn and adapt to new styles, techniques and workflows.
  • Ability to collaborate with department leads, and different departments to solve artistic and technical challenges.
  • Strong verbal and written communication skills in English.
  • Self-motivation.
  • Additional Information

    Au Canada

  • Un ensemble d'avantages sociaux payés à 100 % par PCF.
  • La compagnie d'assurance rembourse les réclamations à 100 % (jusqu'à 500 $ de services par année, en plus d'une couverture familiale ou individuelle).
  • Une couverture dentaire complète, y compris les soins dentaires majeurs et l'orthodontie.
  • La cotisation égale au REER à hauteur de 4 % avant déductions fiscales, 100 % acquis dès le premier jour.
  • Une semaine de congé payé pendant les vacances d'hiver.
  • 20 jours de congé payé et 5 jours de congé de maladie payé.
  • Des séances gratuites de soins virtuels de santé et de bien-être mental, incluses dans le régime pour les membres et leurs personnes à charge.
  • Un salaire compétitif et des primes annuelles basées sur le rendement.
  • Des occasions de développement personnel et la possibilité d'œuvrer dans un environnement mondial.
  • L'occasion de travailler au sein d'une équipe créative avec des personnes passionnées par ce qu'elles font.
  • Canada

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses (up to 20%).
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
  • US

  • 100% group health insurance benefit premiums paid by PCF (Medical, Dental, Vision, Group Life, and Supplemental Live) and start on day 1 of employment.
  • 401K with 100% match, up to 3% of employee salary, and vested immediately.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
  • Long term disability, short term disability, travel insurance, as well as other benefits provided.
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