Company Description
People Can Fly is one of the leading independent AAA games development studios
with an international team of hundreds of talented individuals working from
offices located in Poland, UK, US, and Canada, and from all over the world
thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as
Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of
the most experienced Unreal Engine studios in the industry and we are
expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting AAA projects with
the top publishers in the industry: Project Gemini with Square Enix and
Project Dagger with Take-Two (2K), in addition to a new IP to be self-
published and two other games in a concept phase. One of our IPs is also being
adapted for VR technology.
With over 20 years of experience, PCF sets out to explore new horizons. We aim
to combine our expertise with creativity of the best and most forward-thinking
talents in the industry to work together on the new generation of action games
for the global gaming community.
If you decide to accompany us on this journey, you'll have a chance to perfect
your craft and expand your knowledge, working alongside leaders in the
industry on bringing a brand-new unique experience to the players worldwide.
Job Description
Implementing gameplay scenarios using the existing toolset to forge
gameplay elements such as checkpoints, objectives, enemy spawns and
special events into compelling gaming experiences
Maintaining the big picture of all connected features used by the
department, identifying weak spots and missing links, proposing and
driving improvements to the toolset, workflows and pipelines
Working directly with programmers, game designers, artists and animators
to create essential tools and solutions, handle dependencies between
features, facilitate teams cooperation and contribute to the vision of the
game
Assessment of designs, game features and pipelines, identifying potential
risks, looking for systemic improvement
Assisting with prototyping and production of the technical elements for
game features
Testing new features and tools before they are deployed to the rest of the
team to ensure they meet department's requirements
Prototyping new systems & features
Ensuring Level Designers comply with the official metrics and technical
standards
Reviewing blueprints done by team members, analyzing them to identify any
additional efforts required for optimization or reducing the risk of bugs
Implementing prefabs that are easy to use, configure or adjust by team
members
Making sure the Level Design team can efficiently maintain a balance
between the creative vision for the project and the technical budget
restraints provided by -- Technical Director by acting as a technical
reference for the team in relation to level design
Assisting the rest of the department with debugging and bug fixing,
collaborating with other teams on interdisciplinary investigations when
needed
Maintaining owned project documentation.
Contributing to company's knowledge base and cooperating with other teams
to keep it up-to-standards
Manage or supervise work of established Strike Teams
Sharing knowledge with less experienced peers
Occasionally support Lead in recruitment projects with HR collaboration
Occasionally can onboard new hires
Qualifications
Typically 5+ years of professional experience or at least one shipped PC
or console AAA title, including 3+ years of experience on a technical
designer position
Technical background - experience with scripting languages, understanding
of programming paradigms and concepts
Strong Unreal Engine 4 knowledge and full working proficiency in Unreal
Engine Editor
Experience in development of multiplayer / co-op title, understanding
replication and network communication
Experience with performance profiling and optimization
Debugging experience, high problem-solving skills and strong internal
drive to understand how things work
Ability to focus and work without micro-management while adhering to
schedules
Great understanding of creative and game development processes
Strong verbal and written communication skills in English
Open-minded team player attitude
Strong work ethic and self-motivated
Passionate about playing and making videogames
Knowledge and passion for games.
Nice To have
Experience with multiple different 3D engines
Experience in design of tools and workflows
Interdisciplinary experience, generalist approach, modding experience
Knowledge of Maya, 3DS Max or similar 3D package
Open World Experience
Procedural content experience
1st person shooter experience
Additional Information
What we offer
U.S.
100% group health insurance benefit premiums paid by PCF (Medical,
Dental, Vision, Group Life, and Supplemental Live) and start on day 1 of
employment.
401K with 100% match, up to 3% of employee salary, and vested immediately.
Paid week off during Winter Holidays.
20 paid vacation days and 5 paid sick days.
Free virtual health and mental wellbeing sessions included in the plan for
members and their dependents.
A competitive salary and performance-based annual bonuses.
Personal development opportunities and ability to work in a global
environment.
Work in a creative team with people full of passion for what they do.
Long term disability, short term disability, travel insurance, as well as
other benefits provided.
Canada
Benefit package 100% paid by PCF. Insurance company reimburses 100% of
claims (Up to $500 per service a year, as well as individual family
coverage).
Full Dental coverage, including major dental and orthodontics.
4% RRSP matching before tax deductions, 100% vested on day 1.
Paid week off during Winter Holidays.
20 paid vacation days and 5 paid sick days.
Free virtual health and mental wellbeing sessions included in the plan for
members and their dependents.
A competitive salary and performance-based annual bonuses.
Personal development opportunities and ability to work in a global
environment.
Work in a creative team with people full of passion for what they do.