Technical Designer

People Can Fly
May 27, 2023
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Offerd Salary:Negotiation
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Contract Type:Other
Working Time:Negotigation
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Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group's portfolio.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you'll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

PCF Framework is a home of coding experts who ensure that the key areas of the Unreal Engine used by PCF are being properly developed across different games and platforms. The team also makes sure that we have less systems to maintain while remaining competitive and is responsible for driving our architecture and R&D initiatives forward.

Job Description
  • Designing and prototyping generic, cross project gameplay systems.
  • Assimilating designs from different, internal projects and combining them into one generic, extensible solution.
  • Integrating, verifying and fixing created solutions on game projects.
  • Iterating and improving upon previously designed features.
  • Cooperating with programmers on how features should be implemented and defining what should be data driven and what shouldn't
  • Cooperating with the departments of animation, audio, GFX and programming, to make sure introduced systems are meeting all requirements for game development.
  • Analyzing Blueprints and determining what could be improved, what moved to code and what removed.
  • Acting as a first person of contact with all technical game design issues. Determining when something can be managed in script and when it should be handled in code by programmers team.
  • Creating detailed and easy to follow design documentation.
  • Proactively identifying workflow issues and offer solutions.
  • Attending playtests and be solution-oriented to the problem encountered.
  • Mentoring less experienced and non-technical designers.
  • Qualifications
  • 3+ years of professional game design/scripting experience
  • Experienced shipped AAA title that used Unreal Engine.
  • Experience in working with Unreal Engine and Blueprints.
  • Understanding intricacies of game performance.
  • Experience in game design – both practice and theory (paper design and implementation)
  • Experience with visual scripting systems or other experience with programming and scripting languages
  • Experience working with a variety of established game toolsets
  • Solid theoretical knowledge of game design practices
  • An in depth understanding of major elements of game design
  • Strong analytical and formal thinking, able to break problems down in their key variables and identify the relations between them
  • Strong problem solving and trouble-shooting skills
  • Ability to process, understand and implement feedback
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Nice to have

  • Former programming experience
  • Additional Information

    What we offer

  • A competitive salary and performance-based annual bonuses.
  • Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna).
  • MultiSport card for you and your family members or friends.
  • Access to Worksmile - cafeteria program.
  • Free library with a wide range of games and books you have unlimited access to.
  • In-company Polish and English language classes.
  • Fresh fruit, snacks, and beverages for everyone in the office.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions are included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
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