Technical Artist

Electronic Arts
November 30, 2023
Offerd Salary:Negotiation
Working address:N/A
Contract Type:Other
Working Time:Negotigation
Working type:N/A
Ref info:N/A
Technical Artist Multiple Locations: Bucharest, Romania • Romania

Requisition Number: 178710

Can this position be remote?: Yes

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

About Us

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

After nearly 30 years of creating genre-defining, interactive football experiences with the world's biggest football entertainment platform, EA SPORTS FIFA , we are soon beginning an exciting new era. EA SPORTS FC will become the future of football from EA SPORTS – as we strive to take global football experiences to new heights, on behalf of football fans everywhere.

With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!

Your Responsibilities:

  • The Technical Artist (TA) acts as a bridge between the Artists and Engineers. They work closely with Art Teams, Project Managers, and Software Engineering teams.
  • Responsibilities include production workflows, tools, pipelines, asset optimization/integration and shader development.
  • Technical Artists are expected to assume ownership over various technical aspects of creating art that arise on their project and bring them to resolution.
  • Technical Artists report to Technical Art Directors on the team.
  • Your Qualifications

  • At least 2+ years of game production experience.
  • Experience working on multiple hardware platforms.
  • Proficient scripting/programming in Python and C#. (C++ is a bonus, but is not required).
  • Expert knowledge of 2D and 3D digital content creation packages: Maya/Houdini/Photoshop preferred.
  • Experience with game optimization challenges, and solutions.
  • Desire to push for quality solutions when resolving technical challenges.
  • About Electronic Arts

    Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

    We're looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

    Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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