SUMMARY
Gunzilla Games is looking for a skilled and motivated Senior Technical Artist
to take ownership of complex art systems, effects, and shaders for our
projects. The Senior Technical Artist role is meant to bridge the gap between
art and programming, integrating art content and features while honoring the
artistic vision and keeping within technical constraints.
RESPONSIBILITIES
As a Senior Technical Artist, you will:
Work with artists to create best practices and optimal workflows
Communicate and work closely with programmers to develop new engine
features
Analyze memory/performance concerns throughout a project's development
Create efficient and user-friendly Master Materials and Material Functions
for use in-game
Author and maintain scripts, blueprints, and Houdini Digital Assets to be
used by artists in our content creation applications
Streamline workflow by proactively finding solutions and by working with
production
Research and develop prototypes for art pipelines and help bring your
coworkers' ideas to life
REQUIREMENTS
Expert knowledge of a 3D modeling application, the Substance Suite, and
Photoshop
Working knowledge of Houdini and the creation of Houdini Digital Assets
Working knowledge of Python and the ability to quickly learn similar
scripting languages, if required
Able to collaborate and work well with teams from various disciplines
Take ownership of shippable quality content/systems that are memory
efficient and performant
Provide clear solutions to complicated issues
Ability to think out-of-the-box to overcome technical challenges
Ability to self-direct, and be autonomous when required