ABOUT GUNZILLA GAMES
Founded in 2020, Gunzilla Games is a fresh, independent AAA developer working
on its Battle Royale 2.0 Off The Grid in three metropolitan locations:
Frankfurt, Germany (HQ); Los Angeles, USA; and Kyiv, Ukraine. The company is
helmed by serial entrepreneur CEO, Vlad Korolev and CSO Alexander Zoll.
Gunzilla is built on the desire to innovate and push the limits of the
industry.
Gunzilla's formidable team of talent comes from a variety of industry-leading
studios and publishers (Ubisoft, Electronic Arts (EA), THQ etc) as well as
Oscar-nominated screenwriter, director and producer Neill Blomkamp, Chief
Visionary Officer, and the author of the Altered Carbon series, that has been
adapted into a popular Netflix show, Richard K. Morgan, Script Writer.
Gunzilla Leadership team includes well-known industry professionals like Timur
Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Scott
Probin, Studio Director (EA Sports' NHL series, the Need for Speed franchise,
Populous 2, Powermonger, Space Hulk), Oleksiy Plaksin, Lead Art Director,
(Moto GP and RIDE, Warface and Act of Aggression, Sniper: Ghost Warrior),
Dmitriy Markov, Technical Director (Metro: Exodus, Arktika.1), Volodymyr
Savin, Audio Director (Cut the Rope, Metro Exodus, HBO Chernobyl series).
OUR VALUES
Players First & Foremost. We aim to create titles that players love and
get lost in, so our games are developed with them in mind from the start.
We Believe in Our People. We believe in building strong teams of self-
motivated individuals empowered to work at their best in a supportive
environment; when we're strong together, we thrive together.
Commitment to Engagement & Quality. We are deeply passionate about what we
do, ensuring we produce next-generation experiences of the highest
calibre.
Make Bold Moves & Innovate. We strive to make bold moves and push
technology to its limits; there are no wrong steps if the outcome
redefines the boundaries.
Open & Honest. We believe in building trust through transparency and
honest communication. We're proud of who we are, what we stand for, and
what we're building.
ABOUT THE JOB
Gunzilla Games is seeking a talented and experienced Senior Hard Surface
Artist to create standout assets for our AAA title. This position will require
working closely with Designers, Riggers, Animators, and other Artists to
create convincing, visually striking weapon, vehicle and other hard surface
assets for our title.
RESPONSIBILITIES
As a Senior Hard Surface Artist, you will:
Author high-resolution game assets of machinery, weapons, vehicles and
hero props with minimal supervision
Demonstrate both the very technical chops of authoring the hard-surface
assets and the more artistic abilities of good design and aesthetic
choices
Ensure consistency and quality of your work and be able to match that to
the rest of the game
Receive feedback and modify work based on art direction
Collaborate with the Art Director and Concept Artists to create assets of
the highest quality
Cooperate with the Art Director and the broader team in different
technical/aesthetic problem-solving efforts
REQUIREMENTS
5+ years of experience making models for games; a portfolio of your work
High attention to detail and ability to faithfully translate concepts and
ideas
Experience with creating PBR materials
Functional knowledge of articulation and mechanical aptitude
Proficiency in industry leading DCC tools such as Substance Painter, Maya,
Blender, 3ds Max, ZBrush. Fusion 360, Mol, etc.
Good communication and interpersonal skills and willingness to help
everyone excel
Strong understanding of form and silhouette
Solid understanding of current high-end, real-time hard-surface creation
Ability to work iteratively and dynamically in workflows that allow for
changes
Passion and ability to work as a positive, collaborative, enthusiastic,
ambitious, and contributing team member with a real desire to work with
the team to find solutions
Ability to concept original weapons/gadgets and rigging is a plus
GUNZILLA OFFERS
Flexible Working & Work from Home
Health Insurance
Revenue Based Bonuses
English / German Courses
25 Annual Paid Vacation & Sick Days
Public Transportation
Relocation & Accommodation Support
Office Perks & Gym Membership