PTW | Art Lead

June 18, 2023
Offerd Salary:Negotiation
Working address:N/A
Contract Type:Other
Working Time:Negotigation
Working type:N/A
Ref info:N/A

Job Title: Art Lead

We are extensively growing our Art Team

As an Art Lead at 1518, you will have opportunity to showcase your leadership skills and the ability to share knowledge. Art Lead should be a skilled communicator with excellent team management skills. You will be required to work independently under pressure to produce results under a tight schedule.

The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you'll take charge of the initial concept and see it through to final delivery.


Job Responsibilities

  • Defining game's art style, while complying with the creative vision of the initial art direction
  • Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
  • Developing high standards of quality
  • Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality.
  • Guiding the development and ensuring the maintenance of the flow of artistic tasks
  • Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
  • Ensuring that the artistic framework, schedule and budget are all abided by
  • Employee management
  • Requirements

  • A minimum of 5+ years of experience as an art director, senior concept artist, or lead artist on AAA console/PC projects (games published on mobile platforms are an asset)
  • Should be fluent in Japanese and English
  • Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
  • Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
  • Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
  • Able to adapt to different management/data-monitoring systems.
  • Skills and Profile

  • Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
  • Demonstrates mastery of illustration, animation, and graphic design with versatility regarding backgrounds, characters and UI elements
  • Possesses excellent knowledge of the principles behind anatomy and design.
  • Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
  • Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
  • Tactful and a strong communicator, able to mobilize and inspire a team.
  • Critical with a keen sense of observation, and able to express their ideas.
  • Independent, rigorous and equipped with excellent organizational skills.
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