Job Title: Art Lead
We are extensively growing our Art Team
As an Art Lead at 1518, you will have opportunity to showcase your
leadership skills and the ability to share knowledge. Art Lead should be a
skilled communicator with excellent team management skills. You will be
required to work independently under pressure to produce results under a tight
The projects in question are for video games on all platforms – PC, console,
mobile. As a key member of the development team, you'll take charge of the
initial concept and see it through to final delivery.
Defining game's art style, while complying with the creative vision of the
initial art direction
Conveying expectations, both in terms of the level of quality and content
(backgrounds, environments, characters), to the graphics team (lead
artists, concept artists, environment artists, character artists,
animation team) by making use of the pertinent visual references, concept
art, production design, and atmosphere materials
Developing high standards of quality
Supervising and approving work completed by the team to ensure that the
elements produced comply with the vision for the game, as well as meeting
standards for quality.
Guiding the development and ensuring the maintenance of the flow of
Providing guidance and advice to the team, as well as managing freelancers
and outside studios, if necessary
Ensuring that the artistic framework, schedule and budget are all abided
A minimum of 5+ years of experience as an art director, senior concept
artist, or lead artist on AAA console/PC projects (games published on
mobile platforms are an asset)
Should be fluent in Japanese and English
Excellent artistic and technical skill sets (concept art, illustration,
high-resolution sculpting/modelling, UI design)
Expertise with 2D/3D next-gen production tools (knowledge of rendering
engines and of compositing is an asset)
Technical expertise with the main graphics engines on the market
(knowledge of iOS platforms is an asset)
Able to adapt to different management/data-monitoring systems.
Skills and Profile
Passionate about video games, with a strong interest for both stylistic
and photorealistic art styles
Demonstrates mastery of illustration, animation, and graphic design with
versatility regarding backgrounds, characters and UI elements
Possesses excellent knowledge of the principles behind anatomy and design.
Possesses a positive track record in terms of developing, mentoring, and
managing multidisciplinary graphics teams
Excellent knowledge/reasoning when it comes to game development and the
realities of production, both from technical and conceptual standpoints
Tactful and a strong communicator, able to mobilize and inspire a team.
Critical with a keen sense of observation, and able to express their
Independent, rigorous and equipped with excellent organizational skills.