Gunzilla Games
May 01, 2024
Offerd Salary:Negotiation
Working address:N/A
Contract Type:Other
Working Time:Negotigation
Working type:N/A
Ref info:N/A

Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.

Gunzilla's formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.

The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Scott Probin, Studio Director (EA Sports' NHL series, the Need for Speed franchise, Populous 2, Powermonger, Space Hulk), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO's Chernobyl series), Petr Cherkes, Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).

  • Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
  • We Believe in Our People. We believe in building strong teams of self- motivated individuals empowered to work at their best in a supportive environment; when we're strong together, we thrive together.
  • Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
  • Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
  • Open & Honest. We believe in building trust through transparency and honest communication. We're proud of who we are, what we stand for, and what we're building.

    Gunzilla Games is looking for a Producer. You will facilitate communication, organization, and accountability across each department, and be the Scrum master for some of our exciting feature teams that will help shape the future of Gunzilla's Project.

  • Serve as a driving force for Gunzilla's Project, facilitating communication, organization, and accountability across each department, and reporting to the Senior Producer.
  • Line Manage other Producers and oversee their work and provide mentorship.
  • Drive new production initiatives that constantly improve development practices.
  • Own Entire Pipelines and/or teams that relate to the overall success of the game and drive them to a timely completion.
  • Identify and manage risk across feature teams that may impact the project
  • Be the Scrum master for some of our exciting feature teams that will help shape the future of Gunzilla's Project
  • Work with sprint teams to meet company goals, assist the team in removing blockers and raising risks.
  • Work with the feature team to ensure every discipline team is working together towards the same goal.
  • Create, track and manage tasks to ensure that schedules are maintained and adjusted accordingly for all up-coming releases and deadlines.
  • Compile and send out regular reports on team progress and accomplishments.
  • Schedule and attend meetings as required; take clear and concise notes and distribute them to the appropriate personnel.
  • Identify, communicate and resolve any risks that may prevent the team from completing any deadlines.
  • Serve as custodian of team health and foster a culture of success.
  • Work with the team to develop efficient work methods and pipelines.
  • Support our Product Owner's and support them with guiding the teams
  • A minimum of 3 years experience in AAA video game production.
  • Must have proven experience on at least 1 shipped AAA title.
  • Proficient with standard project management development tools (MS Project, JIRA. MS Office etc.)
  • Excellent knowledge of management methodologies such as Scrum, Agile and Waterfall.
  • Very good verbal and written communication.
  • Very good self-motivation and initiative.
  • Ability to problem solve.
  • Must be willing to work in Frankfurt, Germany and to work with different time zones.
  • Passion for Video Games, especially futuristic, sci-fi, 3rd person games.
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