SUMMARY
Gunzilla Games is looking for a Level Designer to specialize in player vs
player (PvP) gameplay. The successful candidate will help us imagine and
develop compelling and engaging multiplayer rules for our games. From
conception to release and throughout post-launch, the Level Designer develops
high-quality game systems and mechanics that are adapted to the audience and
enable players to live out unique, fun, and memorable gaming experiences.
RESPONSIBILITIES
As the PvP Level Designer, you will:
Create immersive gameplay scenarios that support and enhance the core
mechanics and creative vision of the game
Participate in the level design gameplay conception
Understand and apply the narrative ambition and desired gameplay
Actively participate in design-specific discussions and design reviews
Use available tools to create game spaces
Fix design bugs entered into the database by testers
Collaborate with the artists to ensure that levels are playable and that
graphical elements support each other
Mentor junior level designers
REQUIREMENTS
Ability and desire to work in creative and collaborative teams
Ability to create fun and exciting levels using a full complement of game
mechanics
Excellent sense of 3D game space and environmental storytelling
Ability to write clear and concise documentation in English
Proficiency in basic Microsoft Office software
Good knowledge of Unreal level-editing tools and scripting languages
Minimum 5 years of experience in PvP level design (Battle Royale, etc.)
and at least one shipped title
Ability to manage own time and work within deadlines
Portfolio with examples of previous work/projects