Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.
Gunzilla's formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.
The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Scott Probin, Studio Director (EA Sports' NHL series, the Need for Speed franchise, Populous 2, Powermonger, Space Hulk), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO's Chernobyl series), Petr Cherkes, Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).
OUR VALUESGunzilla is dedicated to crafting thrilling project with unforgettable characters and exhilarating experiences, all within the electrifying OTG (Off The Grid) universe. Nestled in the vibrant Frankfurt, our team comprises top- tier leaders and talent boasting a wealth of AAA game dev expertise. As we unite our diverse team, where every voice contributes to crafting phenomenal game, we seek a dynamic blend of seasoned veterans and ambitious newcomers, all poised to leave their mark on the gaming world.
The Lead Vegetation Artist will be entrusted with the power to sculpt entire worlds, ignite awe-inspiring artistry, pioneer production methodologies, and uphold budgets, all while relentlessly pursuing unparalleled excellence. We are seeking a leader who epitomizes empathy and clarity, driving the team towards boundless creativity and flawless execution.
Reporting to the Art Director, the Lead Vegetation Artist is a practical artist, inspired not only by the games industry but also by film, nature, photography and natural composition.
RESPONSIBILITIESSome benefits may vary depending on Location & position