Lead UI/UX Designer

People Can Fly
June 05, 2023
Contact:N/A
Offerd Salary:$500
Location:N/A
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Contract Type:Other
Working Time:Negotigation
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Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group's portfolio.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you'll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

Job Description

To manage talents of UI artists and UX designers in developing visual experiences across game and gameplay menus (HUD), while promoting usability and user experience.to achieve best possible result for the project and personal growth of team members

Duties:

  • Provide mentorship, direction and best in class UI and UX principles to ensure quality results and efficient working practices
  • Know the game's story and gameplay, understand it and evangelize to the UI and UX team
  • Work closely with other UI and UX team members to develop strategic plans and define design priorities.
  • Ensure that the work of their team follows the quality standards, the direction and deadlines
  • Work with production team on tasks assignment and a team schedule
  • Meet with game designers and art directors to define visual guidelines, discuss progress, brainstorm ideas, reinforce the artistic and UX vision, overcome constraints, provide feedback and coaching, etc.
  • Organizing and prioritizing UI/UX tasks.
  • Collaborate with the user research and community development teams to get a clear picture of player behaviors, goals, motivations, values, needs.
  • Bugfixing and describing R&D case studies in knowledge base
  • Coordinating the UI /UX effort with possible outsource teams
  • Collaborate with interdependent teams (audio, art, animation, narration, monetization) to ensure communication and consistency across the board.
  • Participate in recruitment to build a team and foster their growth.
  • Conduct onboarding to newhires
  • Conduct consistent performance reviews and the annual evaluations of their team members.
  • Qualifications
  • Typically 5 years of experience as a UI artist or graphic designer or other relevant experience (a background as a senior designer, analyst, or ergonomist would be a plus)
  • Typically 2 years of experience in leading/coordinating work of an cross- functional environment
  • Shipped game title experience (typically credits in at least 2 AAA titles as an UI artist or graphic designer or other relevant)
  • Strong mentoring and leadership skills
  • In-depth knowledge of user-centered principles and techniques
  • Experience with the Adobe Suite (Photoshop, Illustrator, InDesign, AfterEffect) and prototyping tools
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • A passion for solving complex problems with design solutions
  • Passionate about playing and making videogames
  • Additional Information

    What we offer:

    U.S.

  • 100% group health insurance benefit premiums paid by PCF (Medical, Dental, Vision, Group Life, and Supplemental Live) and start on day 1 of employment.
  • 401K with 100% match, up to 3% of employee salary, and vested immediately.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
  • Long term disability, short term disability, travel insurance, as well as other benefits provided.
  • Canada

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
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