Lead Technical Artist

Gunzilla Games
October 12, 2023
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Offerd Salary:Negotiation
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Contract Type:Other
Working Time:Negotigation
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ABOUT GUNZILLA GAMES

Founded in 2020, Gunzilla Games is a fresh, independent AAA developer working on its Battle Royale 2.0 Off The Grid in three metropolitan locations: Frankfurt, Germany (HQ); Los Angeles, USA; and Kyiv, Ukraine. The company is helmed by serial entrepreneur CEO, Vlad Korolev and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the industry.

Gunzilla's formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ etc) as well as Oscar-nominated screenwriter, director and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, that has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.

Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Scott Probin, Studio Director (EA Sports' NHL series, the Need for Speed franchise, Populous 2, Powermonger, Space Hulk), Oleksiy Plaksin, Lead Art Director, (Moto GP and RIDE, Warface and Act of Aggression, Sniper: Ghost Warrior), Dmitriy Markov, Technical Director (Metro: Exodus, Arktika.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO Chernobyl series).

OUR VALUES
  • Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
  • We Believe in Our People. We believe in building strong teams of self- motivated individuals empowered to work at their best in a supportive environment; when we're strong together, we thrive together.
  • Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest caliber.
  • Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
  • Open & Honest. We believe in building trust through transparency and honest communication. We're proud of who we are, what we stand for, and what we're building.
  • ABOUT THE JOB

    Gunzilla Games is seeking a Lead Technical Artist who will be responsible for research, technical aesthetic fidelity, innovation, and providing coordination and leadership to our Technical Artists working on OTG (Off The Grid), an all-new AAA Battle Royale 2.0 third-person shooter, due for release on PlayStation®5, Xbox® Series XS and PC

    RESPONSIBILITIES

    As a Lead Technical Artist, you will:

  • Pioneer, design and develop state of the art visuals and procedural systems that complement the game design
  • Ensure visual quality throughout the game
  • Collaborate with Tech Art Director, senior leadership to ensure to put down and maintain the pipelines
  • Coordinate with programmers as when required to steam line processes
  • Define, review, test, and integrate new tools to enable fluid Art pipelines
  • Be a part of and drive the whole Technical Art team on Research and development and always try to adapt to the latest technology
  • Mentor, guide, and lead Tech Artists providing examples and arranging training as necessary
  • Actively partner with studio leadership in recruiting and career development efforts
  • REQUIREMENTS
  • 5+ years of experience in the video game industry
  • Experience in leading teams of artists
  • Knowledge of and experience with Environment Art, Hard Surface Modeling
  • Knowledge of industry-relevant 2D and 3D art software especially Blender and Maya
  • Experience in programming and/or relevant scripting. Python is mandatory. C++ is a plus
  • Strong review and communication skills on art and scripting side
  • Understanding of cutting-edge process, tools, and industry techniques
  • Experience in the technical and behind-the-scene operation in 3D graphics engines and their process
  • Deep Understanding of Perforce repository system. Jenkins / DevOps knowledge is a plus
  • GUNZILLA OFFERS
  • Flexible Working & Work from Home
  • Health Insurance
  • Revenue Based Bonuses
  • English / German Courses
  • 25 Annual Paid Vacation & Sick Days
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership
  • From this employer

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