People Can Fly is one of the leading independent AAA games development studios
with an international team of hundreds of talented individuals working from
offices located in Poland, UK, US, and Canada, and from all over the world
thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as
Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of
the most experienced Unreal Engine studios in the industry and we are
expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting titles: Gemini is
our new project being developed with Square Enix; Maverick is a Triple-A game
developed in collaboration with Microsoft Corporation; Bifrost, Victoria and
Dagger are projects we're growing in the self-publishing model. We also have
one project in the concept phase – Red; as well as two projects in VR
technology – Green Hell VR and Bulletstorm VR - an exciting VR version of our
With over 20 years of experience, PCF sets out to explore new horizons. We aim
to combine our expertise with creativity of the best and most forward-thinking
talents in the industry to work together on the new generation of action games
for the global gaming community.
If you decide to accompany us on this journey, you'll have a chance to perfect
your craft and expand your knowledge, working alongside leaders in the
industry on bringing a brand-new unique experience to the players worldwide.
Assigns, delegates, and supports individuals in their tasks, monitoring
and reviewing the progress of their work.
Provides constructive feedback and clear communications to enhance
behavior and performance, ensuring a continuous improvement approach.
Takes responsibility for evaluating their direct reports during periodic
performance reviews, providing valuable insights and assessments toward
their career development.
Fosters an engaging atmosphere within their team, as well as ensuring a
healthy work-life balance by setting clear expectations and scope of work,
empowering individuals to propose solutions, and express their opinions.
Utilizes data such as pulse checks and satisfaction scores.
Collaborates and communicates effectively with other Leads, Directors,
departments and project stakeholders on a continuous basis in order to
notably build trust and work toward the project's objectives and
Follows the Director's guidance/vision and implements it. Contributes to
the Director's direction by providing important data, raising issues,
seeking advice and relays them to relevant project leaders.
Autonomously complete tasks and features in a timely fashion.
Collaborating with PCF Framework to integrate and develop shared
components, and augment stability/features of shared modules.
Work closely with Principal(s) and project Architect to implement high
quality features and code, proactively identify and address risk with the
Proactively participate in code reviews to share knowledge and learn from
other team members.
Stay informed of best practices and technical solutions used at the
Design and implement backend services for the PCF Online Services
Platform, tailored for online gaming.
Provide tools and frameworks for smooth backend service integration with
game clients and servers.
Implement protective measures against threats and ensure adherence to data
Regularly refine the performance of online services, focusing on server
efficiency and user load management.
Resolve technical issues and continuously support and update online
services for stable performance.
8+ years experience working in console / PC games including prior
experience in any leadership capacity
Involved in the full production cycle of at least 2 titles
Strong mentoring and leadership skills.
Excellent primary programming language skills.
Proficient with Source Control and Code Review tools (Swarm, Perforce,
Proficient with Project Management Software (JIRA, Confluence, etc.).
Ability to work autonomously.
5+ years of experience developing high-scalability online services in
various domains, emphasizing handling large user bases.
Familiarity with Kotlin, Java and Go, or willingness to learn these
Expertise in Python, Ruby, and C#, or willingness to learn these
Skilled in Docker, Kubernetes, and at least one major cloud platform
(AWS, Azure, GCP).
Experience with SQL databases (like Postgres) and Redis, focusing on
scalability and efficiency.
Experience managing backend systems that handle high volumes of traffic
and data, ensuring efficiency and stability under load.
Solid understanding of client-server methodologies and technologies.
Good knowledge of scalability, security, and code maintainability.
Ability to produce secure, reliable, and readable code.
Strong verbal and written communication skills in English.
Nice to have:
Understanding of Unreal Engine for game development
Experience with OpenAPI and code generation tools
Experience with monitoring stacks: Prometheus, InfluxDB, Loki, Grafana
Video Game-specific experience
Knowledge of OpenTelemetry for application monitoring
A competitive salary and performance-based annual bonuses.
Private medical healthcare (Vitality) and BUPA dental insurance for
PCF's employees and their families.
Access to wellbeing platform - Gympass for employees and family members.
Online Polish and English language classes.
Access to the pension scheme.
Flexible working hours.
Free virtual health and mental wellbeing sessions included in the plan for
members and their dependents.
Personal development opportunities and ability to work in a global
Work in a creative team with people full of passion for what they do.