Lead Artist – d3t
d3t is at the cutting edge of technology and creativity, delivering co-
development video game services to our global triple-A clients. Our successful
studio is continuing to grow and we are looking for a Lead Artist to join
the expanding Art Team. Our studio, part of the Keywords Studios Group, works
on multiple exciting projects at any one time offering plenty of variety and
involvement. Our studio projects have included Hogwart's Legacy, Vampire: The
Masquerade - Blood Hunt, Marvel's Guardians of the Galaxy, LEGO Star Wars: The
Skywalker Saga, The Witcher 3: Wild Hunt, Alan Wake Remastered, Mafia II:
Definitive Edition and Assetto Corsa Competizione.
Our studio is based near Runcorn in Cheshire and we offer an amazingly
professional, fun and supportive working environment. We are passionate about
what we do and pride ourselves on our anti-crunch mentality, mentoring ethos
and have been awarded 'Best Places to Work' multiple times by
gamesindustry.biz including 2021 and 2022. In addition, we recently won ‘Best
Creative Service Provider‘ at Develop 2022.
Responsibilities – Lead Artist:
Work with the Art Director to ensure the artists hit the client's
aesthetic targets and that we demonstrate a high bar of craft excellence.
Create high quality benchmark assets to inspire and guide the art team and
demonstrate responsibility for work quality and processes.
Communicate regularly with the client's art team, building relationships
and reassuring them of our ability to hit their goals.
Instigate regular reviews of artwork and provide clear concise feedback,
to ensure high quality and creative cohesion.
Ensure all artists have the appropriate reference and resources to
complete their tasks and support the team with resolving technical issues
and fixing bugs.
Help to establish pipelines, define budgets and document best practices.
Work with technical artists and engineers in streamlining our tools and
processes for increasing art efficiency.
Champion streamlined processes, ensuring artwork meets all technical
targets and frame rate restrictions.
Create concise documentation of all aspects of the art pipeline processes
and provide tutorials and technical guides to improve efficiency.
Ensure all artwork adheres to guidelines regarding naming conventions,
texture layering structures, folders etc.
Self driven, autonomous and confident, inspire colleagues to flourish and
help promote a culture of collaborative innovation.
Keep up to date with industry advancements and technologies and share
knowledge with the art team, actively contributing fresh ideas and
encouraging the team to learn.
Have a full understanding of the scope and complexity of the artwork
required on the project.
Alongside production, help to establish priority of work, schedule the art
workload, monitor output and promptly advise art leads and production of
any resourcing concerns and risks.
Lead, mentor and manage artists, providing coaching and nurturing to
encourage their continued growth.
Carry out inductions and probationary reviews for new starters to ensure
competence in the full range of tasks required in the role and feedback to
the art leadership regarding employee performance for all team members.
Excellent artistic ability and meticulous attention to detail.
Highly proficient in Maya/Max/Blender, Substance and Unreal.
Good understanding of fundamental art principles; colour and lighting
theory, composition and staging techniques.
A confident art leader with excellent verbal and written communication
skills, you have the ability to articulate visual ideas with clarity and
conviction and provide clear feedback and guidance.
Practical and methodical approach to both technical and creative problem-
solving and experience of mentoring other artists.
Demonstrate good leadership skills of positivity, enthusiasm, leading by
example & active listening.
Be a collaborative team player, have a professional, flexible and calm
approach and the ability to adapt with change.
Excellent time-management and organisational skills and the ability to
deliver quality work within fixed time constraints.
Passion for staying up to date with latest technology and embracing new
game art techniques.
Just some of the many benefits and perks offered by d3t :
25 days holiday (+ bank holidays + up to 5 days extra for length of
Company Pension Scheme
Flexible working hours
Private Medical Insurance Scheme (including dental) & Eye Care Scheme
Employee Share Scheme
Anti-crunch ethos - an amazingly professional, fun and supportive working
Annual Bonus – be rewarded for great teamwork!
Tech and Bike Scheme
Company Share Scheme
Company Socials, Project Launch/Wrap Parties + Annual d3t Events
Breakout Areas – filled with perks such as games, BBQ area, complimentary
snacks to suit all dietary preferences etc.
We offer a flexible working policy – this Lead Artist role has the option to
be studio based, hybrid or remote.
Initial interviews will be help by video call with a second interview at the
studio depending on applicant's location.
Don't meet every single requirement? Not a problem - please apply. At d3t we
are dedicated to building a diverse, inclusive and authentic workplace and
culture. If this opportunity excites you but your current skills or past
experience don't align perfectly with the job description, we encourage you to
still apply. You may just be the right candidate for this or other roles
within our team.