Game Modes System Designer

Gunzilla Games
May 27, 2023
Offerd Salary:Negotiation
Working address:N/A
Contract Type:Other
Working Time:Negotigation
Working type:N/A
Ref info:N/A

Gunzilla Games is looking for a Game Modes System Designer. The successful candidate will help us to imagine and develop compelling and engaging rules for our games. From conception to release and throughout post-launch, the Game Modes System Designer develops high-quality game systems and mechanics that are adapted to the intended audience and enable players to enjoy unique, fun, and rich gaming experiences.


As a Game Modes System Designer, you will:

  • Drive the quality, planning, pacing, and polish of game modes to ensure that the player experience fulfills the vision of the game and fits within the strategic overview of the product design
  • Work with other disciplines to ensure all goals are met, especially in the 3Cs (character, camera, control)
  • Use tracking and metrics to balance modes
  • Design one or several parts of the game's systems, controls, and interfaces
  • Maintain clear design and technical documents using Confluence, JIRA, and Microsoft Office tools alongside members of other disciplines
  • Collaborate on game systems from conception to release with the entire development team
  • Support less-experienced game designers
  • Experience managing the quality, planning, pacing, and polish of a mission/mode from conception to completion
  • Knowledge of systems that allow individuals to play together. This may include campaign-style or open-world modes
  • Experience creating a smooth learning process for new players, including distributing necessary game information in an efficient way to optimize player onboarding
  • Experience with supplementary rewards given alongside regular gameplay rewards that apply to a meta-game over which the player may only have indirect input
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