Design Director - skate. (remote / hybrid)

Electronic Arts
February 15, 2024
Contact:N/A
Offerd Salary:$131,600 - $213,300
Location:N/A
Working address:N/A
Contract Type:Other
Working Time:Full time
Working type:N/A
Ref info:N/A
Design Director - skate. (remote / hybrid) Multiple Locations: British Columbia, Canada • Vancouver, BC, Canada •

Honolulu, HI, USA • Illinois, USA • Kentucky, USA • Maryland, USA • Missouri, USA • North Carolina, USA • Nevada, USA • Ohio, USA • Oregon, USA • Texas, USA • Utah, USA • Virginia, USA • Washington, USA • Tennessee, USA • Michigan, USA • Connecticut, USA • Louisiana, USA • Arizona, USA • Indiana, USA • South Dakota, USA • Kansas, USA • Wisconsin, USA • Ontario, Canada • Arkansas, USA • Colorado, USA • Florida, USA • Georgia, USA • New Jersey, USA • Massachusetts, USA • Pennsylvania, USA • Alberta, Canada

Requisition Number: 179159

Can this position be remote?: Yes

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

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WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

As Design Director reporting to the Creative Director , you will:

Responsibilities

  • Lead the efforts of the Game Design team, working with the team to translate the greater Creative Vision into workable Design Goals, requirements, and vision.

  • Elevate the greater Game Design Discipline, collaborating with the team to establish clear best practices and standards for the discipline as a whole.

  • Create a working environment that facilitates autonomy and empowerment within the Game Design Discipline.

  • Iterate upon and redefine the team's Game Design process.

  • Provide mentorship to a team of Designers across multiple sub-disciplines and unlock development for designers at all levels.

  • Create a Design Culture of inclusivity and curiosity, one that is data- informed, player-first, and guided by long-term results.

  • Oversee the staffing strategy, requirements, and recruiting efforts for the Game Design Team.

  • Qualifications

    Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

  • 3+ years experience in a Director Level role for Game or Product Design.

  • A live service mindset and a deep understanding of how to craft ecosystems that sustain player engagement over years of play.

  • A focus on Social Design and MetaGame Design, and a passion for staying on top of trends within the space.

  • A drive to create an environment of empowerment, to lead with a team-first approach, and to develop an inclusive Design culture.

  • A positive, collaborative team-centric mentality and a willingness to learn & grow.

  • COMPENSATION AND BENEFITS

    The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

    EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

    BASE SALARY RANGES

    • California (depending on location e.g. Los Angeles vs. Sacramento): º $131,600 - $213,300 USD Annually • New York (depending on location e.g. Manhattan vs. Buffalo): º $131,600 - $213,300 USD Annually • Jersey City, NJ : º $154,800 - $213,300 USD Annually • Colorado (depending on location e.g. Denver vs. Colorado Springs): º $131,600 - $179,600 USD Annually • Washington (depending on location e.g. Seattle vs. Spokane): º $131,600 - $195,200 USD Annually • British Columbia (depending on location e.g. Vancouver vs. Victoria): º $114,050 - $171,750 CAN Annually

    Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

    About Electronic Arts

    Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

    We're looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

    Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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