Cinematic Designer

People Can Fly
July 07, 2023
Contact:N/A
Offerd Salary:Negotiation
Location:N/A
Working address:N/A
Contract Type:Other
Working Time:Negotigation
Working type:N/A
Ref info:N/A
Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group's portfolio.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you'll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

Project Gemini is a yet unannounced AAA game developed with Square Enix – the publisher of our recent AAA title, Outriders. The game development involves primarily our Europe based teams.

Job Description

We are looking for a Cinematic/Cutscene Designer responsible for the initial setup and creation of scenes within a game:

  • You will be involved in the evaluation of the animatics of the Cinematics and Cut Scenes of the entire game.
  • You will integrate the motion Capture data and all game assets in Unreal to be production ready.
  • You will be utilizing canned an animations bank, relaying requests for custom animations needed, animating the camera, and combining this in the engine sequencer to support gameplay and visuals. Must be able to troubleshoot animation and sequence problems on demand.
  • Qualifications
  • A minimum of 5 years of professional experience as a Cinematic/Cutscene Designer
  • Strong cinematography experience. Understanding of the principles of animation, camera, composition, timing, and facial animation and lip- syncing
  • Technical skills: proficient in Unreal Engine and the UE sequencer
  • Technical Skills: Maya and MotionBuilder
  • Excellent organizational, communication, and time management skills
  • Able to take direction and implement feedback
  • Ability to think outside the box to come up with more efficient techniques
  • High work ethic and self-motivated
  • Passion for Games
  • Nice to have:

  • Shipped AAA game title experience
  • Additional Information

    What we offer:

  • A competitive salary and performance-based annual bonuses.
  • Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna).
  • MultiSport card for you and your family members or friends.
  • Access to Worksmile - cafeteria program.
  • Free library with a wide range of games and books you have unlimited access to.
  • In-company Polish and English language classes.
  • Fresh fruit, snacks, and beverages for everyone in the office.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions are included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
  • From this employer

    Recent blogs

    Recent news