Character Technical Artist

Gunzilla Games
May 27, 2023
Contact:N/A
Offerd Salary:Negotiation
Location:N/A
Working address:N/A
Contract Type:Other
Working Time:Negotigation
Working type:N/A
Ref info:N/A
SUMMARY

Gunzilla Games is looking for a Technical Character Artist to help rig, skin, and implement the characters and weapons for our AAA game. Our focus will be to create stunning, realistic, and memorable characters and props that work seamlessly in fast action, 60 frames per second gameplay, and non-pre- rendered, real-time cinematics – pushing the boundaries of gameplay, art, storytelling, and technology. Our perfect candidate will demonstrate a balance of understanding great art execution and great technical execution while keeping efficient performance for games in mind.

RESPONSIBILITIES

As a Technical Character Artist, you will:

  • Skin and set up assets for characters and complex weapons
  • Manage and maintain asset integration, files, pipelines, and processes
  • Evaluate and troubleshoot assets, look for bugs and additional polish opportunities to ensure high quality
  • Understand the role that bones play in the game, which of them are for gameplay and which for animation; ensuring assets are rigged with these in mind
  • Contribute toward the creation of new techniques and process efficiency improvements for general character content development
  • Use your wealth of experience as a creative artist and technical precision skills, and balance both. Never sacrifice one for the other
  • REQUIREMENTS
  • At least 3 years of experience in production for games development / 1 or more shipped titles (or both).
  • Ability to assess the content scope and ensure successful delivery of content on tight deadlines
  • Strong knowledge and production experience of rigging and skinning using Maya
  • Strong knowledge and understanding of facial and figure anatomy, as well as hard surface mechanical shapes
  • Strong communication, presentation, and follow-up skills
  • Outstanding problem-solving skills regarding creative, technical, and production issues, while keeping a professional, calm, and composed demeanor
  • Self-starter and proactive
  • Self-sufficient and able to debug and problem solve with limited ramp up time
  • From this employer

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