People Can Fly is one of the leading independent AAA games development studios
with an international team of hundreds of talented individuals working from
offices located in Poland, UK, US, and Canada, and from all over the world
thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as
Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of
the most experienced Unreal Engine studios in the industry and we are
expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting titles: Gemini is
our new project being developed with Square Enix; Maverick is a Triple-A game
developed in collaboration with Microsoft Corporation; Bifrost, Victoria and
Dagger are projects we're growing in the self-publishing model. We also have
one project in the concept phase – Red; as well as two projects in VR
technology – Green Hell VR and Bulletstorm VR - an exciting VR version of our
With over 20 years of experience, PCF sets out to explore new horizons. We aim
to combine our expertise with creativity of the best and most forward-thinking
talents in the industry to work together on the new generation of action games
for the global gaming community.
If you decide to accompany us on this journey, you'll have a chance to perfect
your craft and expand your knowledge, working alongside leaders in the
industry on bringing a brand-new unique experience to the players worldwide.
PCF Framework is a home of coding experts who ensure that the key areas
of the Unreal Engine used by PCF are being properly developed across different
games and platforms. The team also makes sure that we have less systems to
maintain while remaining competitive and is responsible for driving our
architecture and R&D initiatives forward.
Work closely with the studio departments to fulfill the needs for the
building, packaging, deployment, and testing tools
Set up and maintaining DevOps practices to support all development
Develop and improve continuous integration systems
Understand risks and impacts of branches and code merges and provide
Help with IT architecture design
Evaluate and integrate new tools and technologies to boost productivity
Plan and manage all release activities
Prepare and submit all technical and release documentation
Design, deploy and maintain the build delivery system
Provide support and mentorship for other team members during critical
stages of development
Occasionally support Lead in recruitment projects with HR collaboration
Actively attend in code reviews
Professional working experience in software development/game development
Solid experience with setup, configuration, and maintenance of CI systems
Working knowledge of C#
Good knowledge of Perforce
Strong verbal and written communication skills in English
Open-minded team player attitude
Strong work ethic and self-motivated
Nice to have
C++ good experience
Knowledge of the distributed build systems (FASTBuild/IncrediBuild/SN-
Knowledge of artifacts repository systems
Knowledge of test automation systems
Experience with the Unreal Engine
What we offer
A competitive salary and performance-based annual bonuses.
Private medical healthcare (Vitality) and BUPA dental insurance for
PCF's employees and their families.
Access to wellbeing platform - Gympass for employees and family members.
Access to Worksmile - cafeteria program.
Online Polish and English language classes.
Access to the pension scheme.
Flexible working hours.
Free virtual health and mental wellbeing sessions included in the plan for
members and their dependents.
Personal development opportunities and ability to work in a global
Work in a creative team with people full of passion for what they do.