Art Lead/Manager

Jam City
April 25, 2024
Offerd Salary:Negotiation
Working address:N/A
Contract Type:Other
Working Time:Negotigation
Working type:N/A
Ref info:N/A

As a leading mobile games developer, Jam City is looking to “level up” our talent. We're searching for innovators who consider themselves dynamic, collaborative, and thrive in a fast-paced environment.


Competitive salaries


Professional Development Opportunities


We are looking for an experienced, talented, and motivated creative leader to bring their skills to our hit mobile game, Disney Emoji Blitz. You'll have the opportunity to work with an incredibly talented development team and world- class IPs from Disney, Pixar, and Star Wars! In collaboration with product leadership in Los Angeles, this person will effectively communicate the visual direction for live ops content and upholding Disney Emoji brand guidelines. The candidate will be involved in many aspects of game development, from brainstorms and pre-production to content releases for live operations. Overseeing a team of internal artists, this person is responsible for communicating visual direction and serves as the main communication conduits across local and US-based teams. They will also be responsible and upholding quality across all aspects of the games' visuals and providing career development for the South American art team. As needed, they contributed to defining the most appropriate tools, methods and approaches for each initiative.

 Create or direct vector art game assets up to the high standards set by the style of the product - characters, items, UI, animation and more!
 Create written and visual feedback (redlines, paint-overs) to guide the art team on quality and maintain the visual bar and style of Disney Emoji Blitz
 Participate in visual critiques and brainstorms.
 Manage art team deliverables, ensuring they meet the defined objectives 
 Manage collaboration and cross discipline feedback on new features
 Support Sprint Planning for the art department
 Work with Producers to scope art for new features 
 Collaborate with other disciplines to ensure consistency of art across multiple devices 
 Work with the marketing team to ensure accurate brand representation 
 Play a critical role in the recruiting efforts of the art department.
 Build, manage, lead and mentor a team of artists.
 Research industry standards and develop new techniques and workflows.
 Occasionally assist decks and presentations.
 BA/BFA degree Illustration, Animation or Entertainment Arts or equivalent training or work experience.
 5+ years of production experience on mobile games.
 2+ year of leadership experience. 
 Excellent Adobe Illustrator skills.
 Excellent Adobe Photoshop skills.
 Ability to communicate ideas well, providing feedback and discussing creative direction with a diplomatic approach.
 Experience navigating IP stakeholder feedback to achieve the best result for players
 Tremendous artistic talent, firm understanding of traditional art principles.
 A firm grasp of visual design as it relates to game development.
 Takes initiative to solve problems with excellent follow-through.
 Excellent organizational skills, attention to detail, ability to solve creative problems.
 Team player who understands the value of regular and effective communication.
 Experience working with outsourcers or external vendors.
 Passion for video games is a must!
 A portfolio of work required

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