About us
Play With Fire is the newest studio in Amber's family, and we are looking for someone who has the ability to reimagine one of the worlds most famous video game IP's and can handle the pressure of having their art direction be the central pillar of our game. They will collaborate with a prolific indie creative director and be a critical creative team member and guiding force on the project.
About the role
In this work from home era, we have found increasing success working with partners from a wide variety of disciplines. We believe that a talented, multi-discipline, autonomous, Art Director can help us craft the game, help us identify short comings and work with discipline leads to establish and prioritize new game features.
In this role in particular, we are flexible and can accommodate candidates that work outside of Romania, so anyone who has the experience and is able to work comfortably in a remote environment on our schedule will be considered.
The successful candidate will be a senior game artist, with a deep passion for games and their connected discipline (Modeling, Animation, UI).
The position will implement compelling designs from conceptualization to implementation, oversee the art team and collaborate with design and engineering teams to create varied and compelling gameplay and art across the full spectrum of the game.
Candidates must have a passion for designing, implementing, and maintaining state-of-the-art art assets. Applicants should be enthusiastic about the opportunity to collaborate and lead other artists across disciplines, seek out opportunities to dive in, solve problems, and make improvements wherever necessary with maximum autonomy.
The ideal candidate has a good amount of experience leading art teams on ambitious projects and can lead, produce content and implement art with the team.
The Quest:
Think strategically about art and how it informs the player experience
Heavily involved in every stage of a game's development cycle being responsible for the highest quality art for the product
Content - Able to produce artwork in multiple styles via expert knowledge of visual language and themes to provide directional benchmarks for the whole team
People - Evaluates, hires and manages all art disciplines and third parties/outsource. Develops leadership and empowers the team by sharing ownership and autonomy. Uses experience to help with scoping and risk management on projects from both a creative and technical point of view
The Skills:
Mandatory excellent communication skills
Experience as an art director or production designer in a game studio
Strong collaborative nature to partner with senior art director and discipline leads
In-depth knowledge of all aspects of asset creation including modeling, texturing, animation, sprite production, UI and VFX
Strong leadership skills in order to lead a large number of people toward a singular vision
Strong communication and leadership skills combined with a start-up mentality, strong determination and ownership for the product
Nice to have:
3D, VFX, or Animation + Rigging experience at a game studio
Experience creating and optimizing game art for PC/Console
The Reward:
Awesome and talented colleagues.
Support from all your teammates.