Working experience as an Environment Artist for manga style
productions/publications.
Create stunning 3D/2D worlds in manga style.
Create exceptional stylized and realistic worlds.
Work closely with Art Lead and level designers to bring the world to life.
Helps to troubleshoot and fix problemed content when identified.
Requirements
Strong foundational art skills. Understanding of composition, form, color,
and light in relation to crafting environments.
Strong narrative and environmental story telling skills with regards to
set dressing and world building.
Strong understanding of modular workflows as it relates to architectural
assembly and asset creation.
Ability to both match and help develop an established art style .
Ownership - High level of creativity and independence; requires little
instruction.
Unreal.
Unity.
Maya.
ZBursh.
Adobe Suite.
Degree or diploma in Fine Art / Graphic Design / Video Game Design.
Samples of your work showcasing clean High Poly to Low Poly bakes, strong
understanding of material variation and stylised texturing (manga style
artworks preferably)
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