As a 2D artist, you will be responsible for creating or adapting high-level 2D
assets. Your assets will have to meet the high visual, creative and technical
standards of our projects. Specifically, you will need to:
Demonstrate great versatility and great talent in terms of concept and
illustration skills from rough sketches to fully rendered pieces that
match industry AAA standards;
Work effectively within the technical and project constraints while
creating in a variety of visual styles;
address creative and technical issues as they arise;
Work closely with other artists and art directors;
Participate in artistic validation sessions to ensure high artistic
quality;
Determine and respect deadlines and deadlines established with the
production department;
Participate actively in team and department meetings;
Perform other duties as required.
Requirements
Portfolio highlighting your artistic and technical skills;
Great knowledge Photoshop and a 3D software (Max, Maya, Blender, etc…)
is required;
Knowledge of 3Dcoat, Zbrush or other software that increase productivity
is an asset;
Knowledge of human anatomy, perspective, composition, design and color
theory;
Good knowledge of the production pipeline of a game;
Be creative and adapt to different play styles and graphic styles;
Have an excellent artistic culture (games, multimedia, cinema, etc.);
demonstrate autonomy, resourcefulness, organization, good time management
and rigor;
Have team spirit, proactivity and a positive attitude.
Benefits
Opportunity to grow in AAA games.
Collaborative environment.
Allowances, leave credits, government contributions, HMO, Life Insurance,
and many more.